Transform properties control how vector objects are moved, resized, rotated, flipped, or skewed. These transformations change the position, shape, or orientation of objects.

Transform settings
The following transform settings are available:
Position
Set the position of the object by modifying the Composition Space.
and coordinates. The coordinates for Position are defined inClick on the Anchor point to the center of the object's bounding box and adjust position in such a way that the object remains fixed on the screen. Clicking and holding on button will open a dropdown where you can set the coordinate values to other regions of the object's bounding box and the position will pe updated to maintain the visual appearance of the object.
button to set the coordinate values of theAnchor point
The anchor point is the point from which all transformations like positioning, scaling, rotation, and shearing are measured. The Object Space. This means that the achor point's position is always relative to the object's Origin Point.
and coordinates of the anchor point are defined inClick on the
button to translate the anchor point to the center of the object's bounding box. Clicking and holding on button will open a dropdown where you can translate the achor point to other regions of the object's bounding box.Rotation
Apply a rotation transform as the sum between the rotation angle
and the number of rotation turns , where each rotation turn equals 360 degrees. You can also enable auto-orientation by clicking on the button and cycling through its states:- - Auto-orientation not enabled
- - Auto-orientation is enabled
- - Auto-orientation is enabled and the direction is reversed
Scale
Apply a scale transformation on
and axis. Toggle the button to constrain proportions when changing the width and height values. Click the button again to switch back to unconstrained width/height values.Skew
Perform a shear transformation. The options are:
- - Skew amount.
- - The axis about which skew occurs.